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Equipment & Upgrades

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Equipment Types[edit | edit source]

Active Detector[edit | edit source]

Active Detector.png
Detects enemies through an electronic apparatus,

allows for extra time to target enemies!

Please note the limited detection range!

Effect:

S1
  • Detection +30
  • Special: [Power] Increases damage by 35
S2
  • Detection +34
  • Special: [Power] Increases damage by 61
S3
  • Detection +40
  • Special: [Power] Increases damage by 89
S4
  • Detection +46
  • Special: [Power] Increases damage by 119
S5
  • Detection +52(?)
  • Special: [Power] Increased damage by 152
Advanced S1
  • Detection +43
  • Special: [Power] Increased damage by 104
Advanced S2
  • Detection +49
  • Special: [Power] Increased damage by 136
Advanced S3
  • Detection +55
  • Special: [Power] Increased damage by 170

Available for:

Turret.pngMod.pngInternal.png

----------------------------------------

Armor Plate[edit | edit source]

Armor Plate.png
An easy-to-install bolt-on armor plating

that directly reduces damage. While it's

easy to install it also falls off easily.

Effect:

S1
  • Armor +38
S2
  • Armor +65
S3
  • Armor +95
S4
  • Armor +128
S5
  • Armor +164
Advanced S1
  • Armor +111
Advanced S2
  • Armor +146
Advanced S3
  • Armor +183
Advanced S4
  • Armor +223

Available for:

Turret.pngMod.pngSpecial.png

----------------------------------------

Armrest[edit | edit source]

Armrest.png
Allows infantry to hold on, usually welded on near the turret,

though it practically offers no protection to infantry....

Effect:

S1
  • Stealth +26
  • Targeting +9
  • Special: [Armrest] Additional 1114 infantry but without protection
S2
  • Stealth +30
  • Targeting +14
  • Special: [Armrest] Additional 1460 infantry but without protection
S3
  • Stealth +35
  • Targeting +20
  • Special: [Armrest] Additional 1841 infantry but without protection
S4
  • Stealth +40
  • Targeting +27
  • Special: [Armrest] Additional 2256 infantry but without protection
S5
  • Stealth +46
  • Targeting +34
  • Special: [Armrest] Additional 2707 infantry but without protection
S6
  • Stealth +52
  • Targeting +42
  • Special: [Armrest] Additional 3192 infantry but without protection
Advanced S1
  • Stealth (?
  • Targeting (?)
  • Special: [Armrest] Additional ???? Infantry but without protection
Advanced S2
  • Stealth +43
  • Targeting +30
  • Special: [Armrest] Additional 2477 Infantry but without protection
Advanced S3
  • Stealth 48
  • Targeting 38
  • Special: [Armrest] Additional 2945 Infantry but without protection
Advanced S4
  • Stealth 55
  • Targeting 46
  • Special: [Armrest] Additional 3448 Infantry but without protection

Available for:

External.png

----------------------------------------

Aux Engine[edit | edit source]

Aux Engine.png
The auxiliary engine provides backup power

during main system failure. However, the

installation process is quite complex which

deters most Maidens.

Effect:

S1
  • Evasion +20
S2
  • Evasion +33
S3
  • Evasion +46
S4
  • Evasion +61
S5
  • Evasion +76(?)
Advanced S1
  • Evasion +54
Advanced S2
  • Evasion +69
Advanced S3
  • Evasion +86

Available for:

Cabin.pngCarriage.pngSpecial.png

----------------------------------------

Binoculars[edit | edit source]

Binoculars.png
Observing the battlefield, searching a target,

artillery observation, etc. its an extremely

powerful surveillance tool. Standard tool for recon only.

Effect:

S1
  • Detection +23
  • Special: [Recon] Increases Detection during scouting by 48
S2
  • Detection +26
  • Special: [Recon] Increases Detection during scouting by 54
S3
  • Detection +30
  • Special: [Recon] Increases Detection during scouting by 61
S4
  • Detection +35
  • Special: [Recon] Increases Detection during scouting by 69
S5
  • Detection +41(?)
  • Special: [Recon] Increases Detection during scouting by 78(?)
Advanced S1
  • Detection +32
  • Special: [Recon] Increases Detection during scouting by 65
Advanced S2
  • Detection +37
  • Special: [Recon] Increases Detection during scouting by 72
Advanced S3
  • Detection +42
  • Special: [Recon] Increases Detection during scouting by 81
Advanced S4
  • Detection +47
  • Special: [Recon] Increases Detection during scouting by 90

Available for:

Internal.pngSpecial.png

----------------------------------------

Cabin[edit | edit source]

Cabin equipment.png
Infantry-carrying compartment (cage?),

when attached to a Metal Maiden it

offers good infantry protection

Effect:

S1
  • Penetration +16
  • Special: [Cabin] Additional 1485 infantry with protection
S2
  • Penetration +28
  • Special: [Cabin] Additional 1946 infantry with protection
S3
  • Penetration +40
  • Special: [Cabin] Additional 2454 infantry with protection
S4
  • Penetration +55
  • Special: [Cabin] Additional 3008 infantry with protection
S5
  • Penetration +70
  • Special: [Cabin] Additional 3609 infantry with protection
S6
  • Penetration +86 (?)
  • Special: [Cabin] Additional 4257(?) infantry with protection
Advanced S1
  • Penetration +47
  • Special: [Cabin] Additional 2725 infantry with protection
Advanced S2
  • Penetration +62
  • Special: [Cabin] Additional 3303 infantry with protection

Available for:

Cabin.png

----------------------------------------

Camouflage[edit | edit source]

Camouflage.png
Provides temporary camouflage, this can

reduce the chance of being discovered. While

quite ugly, it is also essential for ambushes.

Effect:

S1
  • Stealth +23
  • Special: [Camo] Increase Stealth during scouting by 48
S2
  • Stealth +26
  • Special: [Camo] Increase Stealth during scouting by 54
S3
  • Stealth +30
  • Special: [Camo] Increase Stealth during scouting by 61
S4
  • Stealth +35
  • Special: [Camo] Increase Stealth during scouting by 69
S5
  • Stealth +41(?)
  • Special: [Camo] Increase Stealth during scouting by 79(?)
Advanced S1
  • Stealth +32
  • Special: [Camo] Increase Stealth during scouting by 65
Advanced S2
  • Stealth +37
  • Special: [Camo] Increase Stealth during scouting by 72
Advanced S3
  • Stealth +42
  • Special: [Camo] Increase Stealth during scouting by 81
Advanced S4
  • Stealth +47
  • Special: [Camo] Increase Stealth during scouting by 90

Available for:

External.pngInternal.pngCarriage.png

----------------------------------------

Counterrecoil[edit | edit source]

Counterrecoil.png
Counteracts recoil from artillery fire and

resets firing position. A terrorizing combo

with a ramming machine.

Effect:

S1
  • Firepower +85
  • Targeting +13
S2
  • Firepower +162
  • Targeting +21
S3
  • Firepower +247
  • Targeting +30
S4
  • Firepower +??
  • Targeting +??
S5
  • Firepower +440
  • Targeting +51
Advanced S1
  • Firepower +292
  • Targeting +35
Advanced S2
  • Firepower +388
  • Targeting +45
Advanced S3
  • Firepower +493
  • Targeting +57

Available for:

Turret.pngSpecial.png

----------------------------------------

Cushions[edit | edit source]

Cushions.png
Dampens the force generated by attacks,

it can effectively protect Metal Maidens

from organ damage!

Effect:

S1
  • Durability +106
  • Special: [Absorb] Reduce damage by 35
S2
  • Durability +239
  • Special: [Absorb] Reduce damage by 61
S3
  • Durability +386
  • Special: [Absorb] Reduce damage by 89
S4
  • Durability +545
  • Special: [Absorb] Reduce damage by 119
S5
  • Durability +718
  • Special: [Absorb] Reduce damage by 152
Advanced S1
  • Durability +464
  • Special: [Absorb] Reduce damage by 104
Advanced S2
  • Durability +630
  • Special: [Absorb] Reduce damage by 136
Advanced S3
  • Durability +810
  • Special: [Absorb] Reduce damage by 170
Advanced S4
  • Durability +1003
  • Special: [Absorb] Reduce damage by 207

Available for:

External.pngInternal.png

----------------------------------------

Electric Detector[edit | edit source]

Electric Detector.png
A complex computer surveillance equipment

that accurately maps terrain features and

gives routing details, as well as other functions.

Effect:

S1
  • Detection +27
  • Evasion +12
  • Special: [Recon] Increases detection during scouting by 15
S2
  • Detection +32
  • Evasion +19
  • Special: [Recon] Increases detection during scouting by 17
S3
  • Detection +37
  • Evasion +27
  • Special: [Recon] Increases detection during scouting by 19
S4
  • Detection +42
  • Evasion +36
  • Special: [Recon] Increases detection during Scouting by 21
S5
  • Detection +47
  • Evasion +45
  • Special: [Recon] Increases detection during scouting by 23
Advanced S1
  • Detection +39
  • Evasion +32
  • Special: [Recon] Increases detection during scouting by 20
Advanced S2
  • Detection +45
  • Evasion +41
  • Special: [Recon] Increases detection during scouting by 23
Advanced S3
  • Detection +51
  • Evasion +51
  • Special: [Recon] Increases detection during scouting by 25
Advanced S4
  • Detection +57
  • Evasion +62
  • Special: [Recon] Increases detection during scouting by 28

Available for:

Cabin.pngCarriage.png

----------------------------------------

Electric Switch[edit | edit source]

Electric Switch.png
Electronic fire control assists in the overall

efficiency of weapons. Lazy Metal Maidens

do seem to love this device.

Effect:

S1
  • Stealth +11
  • Penetration +26
  • Targeting +8
S2
  • Stealth +12
  • Penetration +46
  • Targeting +13
S3
  • Stealth +14
  • Penetration +67
  • Targeting +19
S4
  • Stealth +16
  • Penetration +90
  • Targeting +??
S5
  • Stealth +19
  • Penetration +115
  • Targeting +32
Advanced S1
  • Stealth +15
  • Penetration +78
  • Targetting +22
Advanced S2
  • Stealth +18
  • Penetration +102
  • Targeting +28
Advanced S3
  • Stealth +??
  • Penetration +128
  • Targetting +??

Available for:

Cabin.pngCarriage.png

----------------------------------------

Evacuator[edit | edit source]

Evacuator.png
6Extracts the smoke produced when firing, improving

vision in battle. Maidens will sometimes use it in

conferences against commanders who smoke....

Effect:

S1
  • Penetration +23
  • Targeting +14
S2
  • Penetration +39
  • Targeting +23
S3
  • Penetration +57
  • Targeting +33
S4
  • Penetration +77
  • Targeting +??
S5
  • Penetration +98
  • Targeting +56
Advanced S1
  • Penetration +67
  • Targeting +39
Advanced S2
  • Penetration +88
  • Targeting +50
Advanced S3
  • Penetration +98
  • Targeting +62
Advanced S4
  • Penetration +134
  • Targeting +75

Available for:

Mod.pngSpecial.png

----------------------------------------

Extinguisher[edit | edit source]

Extinguisher.png
A common fire extinguisher that

and extinguish fires. Can have

questionable protective functions

as makeshift armor.

Effect:

S1
  • Durability +44
  • Armor +8
  • Special: [Extinguish] Removes at least 81 points of burning before each attack
S2
  • Durability +99
  • Armor +13
  • Special: [Extinguish] Removes at least 139 points of burning before each attack
S3
  • Durability +159
  • Armor +19
  • Special: [Extinguish] Removes at least 203 points of burning before each attack
S4
  • Durability +225
  • Armor +26
  • Special: [Extinguish] Removes at least 274 points of burning before each attack
Advanced S1
  • Durability +191
  • Armor +22
  • Special: [Extinguish] Removes at least 238 points of burning before each attack
Advanced S2
  • Durability +259
  • Armor +29
  • Special: [Extinguish] Removes at least 311 points of burning before each attack

Available for:

Cabin.pngInternal.png

----------------------------------------

Fuel Filter[edit | edit source]

Fuel Filter.png
Effectively filter out impurities from

fuel to improve efficiency. Though

sometimes Metal Maidens use this to

filter coffee....

Effect:

S1
  • Evasion +10
  • Special: [Net Filter] Increase crit hit resistance starting from Contact
S2
  • Evasion +16
  • Special: [Net Filter] Increase crit hit resistance starting from Contact
S3
  • Evasion +23
  • Special: [Net Filter] Increase crit hit resistance starting from Contact
S4
  • Evasion +30 (?)
  • Special: [Net Filter] Increase crit hit resistance starting from Contact
S5
  • Evasion +37 (?)
  • Special: [Net Filter] Increase crit hit resistance starting from Contact
Advanced S1
  • Evasion +27
  • Special: [Net Filter] Increase crit hit resistance starting from Contact
Advanced S2
  • Evasion +35
  • Special: [Net Filter] Increase crit hit resistance starting from Contact

Available for:

Cabin.pngInternal.png

----------------------------------------

Gun Rammer[edit | edit source]

Gun Rammer.png
Alleviates some manual labor Maidens

must go through when loading, thus this

simple and crude thing is highly sought

after.

Effect:

S1
  • Firepower +135
S2
  • Firepower +257
S3
  • Firepower +392
S4
  • Firepower +539
S5
  • Firepower +698
S6
  • Firepower +870
Advanced S1
  • Firepower +464
Advanced S2
  • Firepower +617
Advanced S3
  • Firepower +782
Advanced S4
  • Firepower +960

Available for:

Turret.pngMod.pngSpecial.png

----------------------------------------

Gun Stabilizer[edit | edit source]

Gun Stabilizer.png
Automatically controls the gun barrel's

stability, improving accuracy and is

usually mounted on the main gun

Effect:

S1
  • Targeting +19
  • Special: [Steady] Increase accuracy by 7 starting from Contact
S2
  • Targeting +30
  • Special: [Steady] Increase accuracy by 11 starting from Contact
S3
  • Targeting +43
  • Special: [Steady] Increase accuracy by 14 starting from Contact
S4
  • Targeting +??
  • Special: [Steady] Increase accuracy by ?? starting from Contact
Advanced S1
  • Targeting +50
  • Special [Steady] Increase accuracy by 16 starting from Contact
Advanced S2
  • Targeting +65
  • Special [Steady] Increase accuracy by 21 starting from Contact

Available for:

Cabin.pngInternal.pngSpecial.png

----------------------------------------

HMG[edit | edit source]

HMG.png
A standard Metal Maiden heavy machine gun,

it weighs far more than a normal HMG and

normal soldiers are unable to use it....

Effect:

S1
  • Penetration +17
  • Detection +13
  • Special: [Gunner] Reduces incoming infantry damage by 1313
S2
  • Penetration +29
  • Detection +15
  • Special: [Gunner] Reduces incoming infantry damage by 1720
S3
  • Penetration +43
  • Detection +18
  • Special: [Gunner] Reduces incoming infantry damage by 2169
S4
  • Penetration +58
  • Detection +20
  • Special: [Gunner] Reduces incoming infantry damage by 2659
S5
  • Penetration +74
  • Detection +23 (?)
  • Special: [Gunner] Reduces incoming infantry damage by ????
Advanced S1
  • Penetration +50
  • Detection +17 (?)
  • Special: [Gunner] Reduces incoming infantry damage by ????
Advanced S2
  • Penetration +66
  • Detection +21
  • Special: [Gunner] Reduces incoming infantry damage by 2919
Advanced S3
  • Penetration +82
  • Detection +24
  • Special: [Gunner] Reduces incoming infantry damage by 3471
Advanced S4
  • Penetration +100
  • Detection +27
  • Special: [Gunner] Reduces incoming infantry damage by 4064

Available for:

Turret.png

----------------------------------------

LMG[edit | edit source]

LMG.png
A standard Metal Maiden light machine gun, though

far more powerful than an ordinary LMG. Due to

its widespread use, ordinary soldiers can also use it.

Effect:

S1
  • Firepower +30
  • Targeting +14
  • Special: [Gunner] Reduce incoming infantry damage by 1641
S2
  • Firepower +57
  • Targeting +22
  • Special: [Gunner] Reduce incoming infantry damage by 2150
S3
  • Firepower +87
  • Targeting +32
  • Special: [Gunner] Reduce incoming infantry damage by 2711
S4
  • Firepower +120
  • Targeting +42
  • Special: [Gunner] Reduce incoming infantry damage by 3323
S5
  • Firepower +155
  • Targeting +53
  • Special: [Gunner] Reduce incoming infantry damage by 3987
Advanced S1
  • Firepower +??
  • Targeting +??
  • Special: [Gunner] Reduce incoming infantry damage by ????
Advanced S2
  • Firepower +137
  • Targeting +48
  • Special: [Gunner] Reduce incoming infantry damage by 3649
Advanced S3
  • Firepower +???
  • Targeting +??
  • Special: [Gunner] Reduce incoming infantry damage by ????
Advanced S4
  • Firepower +155
  • Targeting +53
  • Special: [Gunner] Reduce incoming infantry damage by 5080

Available for:

Turret.png

----------------------------------------

Lubricant[edit | edit source]

Lubricant.png
Special lubricant oil for Metal Maidens. Can be

used to maintain equipment, as sunscreen, or

edible in emergencies! Also usable as bug repellent....

Effect:

S1
  • Penetration +9
  • Evasion +12
S2
  • Penetration +16
  • Evasion +19
S3
  • Penetration +24
  • Evasion +27
S4
  • Penetration +32
  • Evasion +35
Advanced S1
  • Penetration +28
  • Evasion +32
Advanced S2
  • Penetration +36
  • Evasion +41

Available for:

Mod.pngExternal.pngInternal.png

----------------------------------------

Periscope[edit | edit source]

Periscope.png
A scope that can be used while on the

move, able to *zoom and enhance* to

provide additional detection and

accuracy!

Effect:

S1
  • Detection +17
  • Targeting +15
  • [Visitation] Increases detection by 45 when attacked
S2
  • Detection +19
  • Targeting +24
  • [Visitation] Increases detection by 51 when attacked
S3
  • Detection +22
  • Targeting +34
  • [Visitation] Increases detection by 57 when attacked
S4
  • Detection +26
  • Targeting +45
  • [Visitation] Increases detection by 64 when attacked
Advanced S1
  • Detection +24
  • Targeting +40
  • [Visitation] Increases detection by 61 when attacked
Advanced S2
  • Detection +27
  • Targeting +51
  • [Visitation] Increases detection by 68 when attacked
Advanced S3
  • Detection +31
  • Targeting +64
  • [Visitation] Increases detection by 76 when attacked
Advanced S4
  • Detection +35
  • Targeting +77
  • [Visitation] Increases detection by 84 when attacked

Available for:

Mod.pngExternal.png

----------------------------------------

Propellant[edit | edit source]

Propellant.png
A special type of artillery gunpowder

specifically developed to substantially

increase armor-piercing effect, but it

seems some Metal Maidens are allergic.

Effect:

S1
  • Penetration +38
S2
  • Penetration +65
S3
  • Penetration +95
S4
  • Penetration +128
S5
  • Penetration +164
Advanced S1
  • Penetration +111
Advanced S2
  • Penetration +146
Advanced S3
  • Penetration +183
Advanced S4
  • Penetration +223

Available for:

Turret.pngMod.pngSpecial.png

----------------------------------------

Reactive armor[edit | edit source]

Reactive Armor.png
Installed on top of outer armor and reacts

by detonating outwards to reduce incoming

damage. Handle with care, beware of self-detonation!

Effect:

S1
  • Armor +23
  • Special: [Reactive] Reduce most damages up to 165
S2
  • Armor +39
  • Special: [Reactive] Reduce most damages up to 330
S3
  • Armor +57
  • Special: [Reactive] Reduce most damages up to 512
S4
  • Armor +77
  • Special: [Reactive] Reduce most damages up to 710
Advanced S1
  • Armor +67
  • Special: [Reactive] Reduce most damages up to 609
Advanced S2
  • Armor +88
  • Special: [Reactive] Reduce most damages up to 816
Advanced S3
  • Armor +110
  • Special: [Reactive] Reduce most damages up to 1039
Advanced S4
  • Armor +134
  • Special: [Reactive] Reduce most damages up to 1280

Available for:

Turret.pngMod.png

----------------------------------------

Skirt Armor[edit | edit source]

Skirt Armour.png
A solid armor to further protect the bodies

of Maidens. It has been said that placing it

on your chest can increase bust size!

Effect:

S1
  • Durability +169
S2
  • Durability +380
S3
  • Durability +612
S4
  • Durability +866
S5
  • Durability +1141
Advanced S1
  • Durability +736
Advanced S2
  • Durability +1001

Available for:

Mod.pngSpecial.png

----------------------------------------

Smoke Launcher[edit | edit source]

Smoke Launcher.png
Generates a bunch of smoke to interfere with

enemy vision. Increases stealth but sometimes

Maidens play around too much with it.

Effect:

S1
  • Stealth +33
  • Special: [Smoke] Increase evasion by 10 starting from contact.
S2
  • Stealth +39
  • Special: [Smoke] Increase evasion by 15 starting from contact.
S3
  • Stealth +45
  • Special: [Smoke] Increase evasion by 20 starting from contact.
S4
  • Stealth +??
  • Special: [Smoke] Increase evasion by ?? starting from contact.
Advanced S1
  • Stealth +48
  • Special: [Smoke] Increase evasion by 23 starting from contact.
Advanced S2
  • Stealth +54
  • Special: [Smoke] Increase evasion by 29 starting from contact.
Advanced S3
  • Stealth +62
  • Special: [Smoke] Increase evasion by 36 starting from contact.
Advanced S4
  • Stealth +70
  • Special: [Smoke] Increase evasion by 43 starting from contact.

Available for:

Turret.pngExternal.pngInternal.png

----------------------------------------

Spall Liner

Spall Liner.png
Welded on top of armor, but the smooth

surface causes reflections. Enemies are

enamored when viewing reflections,

so stealth is reduced. However certain [ Obscured in my game ]

Effect:

S1
  • Durability +100
  • Stealth -14
  • Armor +11
S2
  • Durability +225
  • Stealth -17
  • Armor +10
S3
  • Durability +363
  • Stealth -19
  • Armor +29
S4
  • Durability +513
  • Stealth -22
  • Armor +38
Advanced S1
  • Durability +436
  • Stealth -20
  • Armor +33
Advanced S2
  • Durability +593
  • Stealth -23
  • Armor +44
Advanced S3
  • Durability +762
  • Stealth -26
  • Armor +55
Advanced S4
  • Durability +944
  • Stealth -30
  • Armor +67

Available for:

External.png

----------------------------------------

Spare Tracks[edit | edit source]

Spare Tracks.png
Backup tracks that replace the main

tracks when damaged, can also be

placed around as a makeshift defensive

part!

Effect:

S1
  • Armor +23
  • Evasion +11
S2
  • Armor +39
  • Evasion +18
S3
  • Armor +57
  • Evasion +26
S4
  • Armor +77
  • Evasion +??
S5
  • Armor +98
  • Evasion +56
Advanced S1
  • Armor +67
  • Evasion +30
Advanced S2
  • Armor +88
  • Evasion +39
Advanced S2
  • Armor +110
  • Evasion +49
Advanced S2
  • Armor +134
  • Evasion +59

Available for:

Turret.pngExternal.pngCarriage.png

----------------------------------------

Suppressor[edit | edit source]

Suppressor.png
Usually installed on the muzzle

to prevent flashes, allowing for

concealed fire.

Effect:

S1
  • Stealth +19
  • Special: [Suppress] Increases Stealth by 71 when firing
S2
  • Stealth +22
  • Special: [Suppress] Increases Stealth by 80 when firing
S3
  • Stealth +25
  • Special: [Suppress] Increases Stealth by 91 when firing
S4
  • Stealth +29
  • Special: [Suppress] Increases Stealth by 102 when firing
S5
  • Stealth +33
  • Special: [Suppress] Increases Stealth by 114 when firing
S6
  • Stealth +37
  • Special: [Suppress] Increases Stealth by 127 when firing
Advanced S1
  • Stealth +27
  • Special: [Suppress] Increases Stealth by 96 when firing
Advanced S2
  • Stealth +31
  • Special: [Suppress] Increases Stealth by 108 when firing
Advanced S3
  • Stealth +35
  • Special: [Suppress] Increases Stealth by 120 when firing

Available for:

Mod.pngCarriage.pngSpecial.png

----------------------------------------

Torsion Bar[edit | edit source]

Torsion Bar.png
Enhances the stability,

speed and accuracy

while traveling!

Effect:

S1
  • Targeting +14
  • Evasion +11
S2
  • Targeting +23
  • Evasion +17
S3
  • Targeting +33
  • Evasion +25
S4
  • Targeting +??
  • Evasion +??
Advanced S1
  • Targeting +39
  • Evasion +28
Advanced S2
  • Targeting +50
  • Evasion +37

Available for:

External.pngCabin.png

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Trail[edit | edit source]

Trail.png
Absorbs excess energy from firing and

aids in firing as well, although it slightly

affects mobility. Generally more good

than bad!

Effect:

S1
  • Firepower +95
  • Penetration +19
  • Evasion -11
S2
  • Firepower +181
  • Penetration +33
  • Evasion -17
S3
  • Firepower +276
  • Penetration +48
  • Evasion -25
S4
  • Firepower +379
  • Penetration +64
  • Evasion -33
S4
  • Firepower +491
  • Penetration +85
  • Evasion -??

Available for:

Carriage.png

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Wet Rack[edit | edit source]

Wet Rack.png
Effectively prevents secondary

ammunition detonations, but due to the

volume, not all Metal Maidens enjoy

wearing it.

Effect:

S1
  • Durability +63
  • Special: [Resistant] Increase crit chance resistance until CQB Stage
S2
  • Durability +141
  • Special: [Resistant] Increase crit chance resistance until CQB Stage
S3
  • Durability +227
  • Special: [Resistant] Increase crit chance resistance until CQB Stage
S4
  • Durability +321
  • Special: [Resistant] Increase crit chance resistance until CQB Stage
Advanced S1
  • Durability +273
  • Special: [Resistant] Increase crit chance resistance until CQB Stage
Advanced S2
  • Durability +371
  • Special: [Resistant] Increase crit chance resistance until CQB Stage
Advanced S3
  • Durability +476
  • Special: [Resistant] Increase crit chance resistance until CQB Stage
Advanced S4
  • Durability +590
  • Special: [Resistant] Increase crit chance resistance until CQB Stage

Available for:

Cabin.pngInternal.pngCarriage.png

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Cost of Upgrading Equipment[edit | edit source]

Up to S6 the upgrading takes 3 of the previous tier equipments to upgrade, but after it takes only 2 of the previous tier and some low tier blueprints.

Tier S1 Equipments Codons N1 Blueprints N2 Blueprints N3 Blueprints N4 Blueprints
S2 3 40
S3 9 200
S4 27 760
S5 81 2600
S6 243 8440
S7 486 18160 80
S8 972 38880 160 105
S9 1944 82880 320 210 145
S10 3888 176000 640 420 290 195

Equipment / Slot quick reference[edit | edit source]

Turret.png Mod.png External.png Cabin.png Internal.png Carriage.png Special.png
Active Detector.png Active Detector x x x
Armor Plate.png Armor Plate x x x
Armrest.png Armrest x
Aux Engine.png Aux Engine x x x
Binoculars.png Binoculars x x
Cabin equipment.png Cabin x
Camouflage.png Camouflage x x x
Counterrecoil.png Counterrecoil x x
Cushions.png Cushions x x
Electric Detector.png Electric Detector x x
Electric Switch.png Electric Switch x x
Evacuator.png Evacuator x x
Extinguisher.png Extinguisher x x
Fuel Filter.png Fuel Filter x x
Gun Rammer.png Gun Rammer x x x
Gun Stabilizer.png Gun Stabilizer x x x
HMG.png HMG x
LMG.png LMG x
Lubricant.png Lubricant x x x
Periscope.png Periscope x x
Propellant.png Propellant x x x
Reactive Armor.png Reactive Armor x x
Skirt Armour.png Skirt Armor x x
Smoke Launcher.png Smoke Launcher x x x
Spall Liner.png Spall Liner x
Spare Tracks.png Spare Tracks x x x
Suppressor.png Suppressor x x x
Torsion Bar.png Torsion Bar x x
Trail.png Trail x
Wet Rack.png Wet Rack x x x